⠀⠀⠀⠀⠀⠀⠀⣀⡄⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠀⠀⡀⠀⡀⡀⠂⠂⠈⠀⡐⠁⠀⠈ ⡐ ⠀
⠀⠀⠀⠀⠀⠀⠐⢿⠓⠀⢀⡴⡏⠀⠀⠀⠀⠀ ⠀⠀ ⠀⣀⠔⢂⠁⠁⠀⠀⡐⠈⡐⠁⠀⡐⠁⡐
⠀⠀⠹⡒⠤⣀⡀⠀⢀⡴⠋⢠⠇⠀⠀⠀ ⠀⠀ ⠠⠐⠈⠀⠀⠀⠀⡀⠐⠁⡐⠁⠀⠄⡐
⠀⠀⠀⠱⡀⠀⠉⠑⠋⠀⠀⣸⠀ ⠀ ⠀⠀ ⠐⠈⠀⠀⠀⠀⠀⢀⠄⠁⢀⠂⠀⠀⠀⠨⠀
⠀⠀⠀⠀⢱⡄⠀⠀⠀⠀⠀⠉⠒⠤⣀⡀⠀⠀⠀⠀ ⠀⠀ ⡄⠁⠀⡀⠠⠁⠀⠀⠐⠁⠀
⠀⠀⠀⡴⠋⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣈⠵⠦ ⠀⠀ ⡠⠈⠀⠀⠀⡐⠁⠀⠀⠀⠂⠀⠀
⢀⡤⠋⣀⣀⣀⣤⠀⠀⠀⢰⠋⠉⠀⠀⠀ ⢀⠂⠀⠀⠀⠈⠠⠀⠀⠀⠀⠰⡁⠀⠀
⠈⠉⠁⠀⠀⠀⠀⢧⠀⠀⡏⠀⠀⠀ ⠀⠀ ⠀⠔⠁⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠅⠀⠀⠀
⠀⢐⣶⣆⠀⠀⢠⠈⢇⢰⠃⠀⠀ ⠀ ⠄⠁⠀⠀⢀⠀⢀⠂⠀⠀⣰⡄⠀⠂⠐⠀⠀⠀
⠀⠈⠙⠀⠀⠀⣏⣧⠈⠟⠀ ⠀⠀ ⢀⠁⠀⠀⠀⠽⡿⠆⠇⠀⠀⢀⣿⣿⣦⣶⣶⠟⠀⠀
⠀⠀⠀⠀⣀⣸⣿⣯⢧⠤⣤⣦⣴⠦ ⠀⠀⠐ ⠀⠁⠀⠀⠛⠿⣿⣿⣿⣿⣿⡁⠀⠀⠀
⠀⠙⠯⡻⣿⣿⣿⣿⣿⣿⡿⠟⠁⠀⠰⣄⣠⡇ ⠐⠀ ⠀⠂⠀⠀⢸⣿⡿⠛⠛⠿⣆⠀⠀
⠀⠀⠀⠈⢻⣿⣿⣿⣿⣿⠁⠀⠀⠀⣠⢿⣿⠟⠒⠀ ⠐ ⠀ ⠀⠀ ⠐ ⠀⠸⠊⠁⠀⢐⠀⠀⠀⠀
⠀⠀⠀⠀⡾⣿⠿⠺⢝⡯⢧⠀⠀⠀⠀⠀⠻⠀⠀ ⠐ ⠀⠀ ⠀⠂⠀⠀⠀⠀⡐⠂⠀⠀⠠⠁
⠀⠀⠀⢼⠓⠁⠀⠀⠀⠉⠺⠆⠀⠀⠀⠀⠀⠀ ⠐⠀⠀ ⠀⡸⠀⠀⢀⢿⠐⠀⠀⠀⡐⠁⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠐ ⠀⠀ ⢀⠂⠀⠀⡜⡌⡇⠀⠀⡐⠀⠀⠀
⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠐⠀⠀ ⠙⢟⡒⠒⠛⠁⠀⠘⠒⠒⢲⡶⠂⠀
⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠐ ⠀⠀ ⣤⣖⠀⠈⢢⠀⠀⠀⠀⡤⠛⠁⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀ ⠀ ⠐ ⠀⠀⠀⠀ ⠈⠻⠉⠀⢠⠇⢀⡤⣀⠌⢳⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠐ ⠀⠀ ⠐ ⠀⡿⠊⠁⠀⠈⠳⣼⡄⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠐⠀ ⠀⠀ ⠀⠀ ⠐ ⠀⠀⢀⠂⠈⠉⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠐ ⠀⠀ ⠀ ⠀⠀ ⠐ ⠀⢰⡆⠀⣀⠀⠀⢀⣄⡀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠀ ⠀⠐ ⠶⢾⣿⣟⠁⠀⠀⠺⡟⠃
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠀⠀ ⠀ ⠐⠀ ⠀⢻⡏⢉⠓⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

₊˚⊹ Hello
, I'm Emi! ⊹˚₊
const emi = {
aspirations: ["UI/UX Designer", "Game Developer"],
values: ["Perseverance", "Passion", "Patience"]
};

₊˚⊹ Hello
, I'm Emi! ⊹˚₊
const emi = {
aspirations: ["UI/UX Designer", "Game Developer"],
values: ["Perseverance", "Passion", "Patience"]
};
I am a Computer Science Major, with a Minor in Data Science and a Minor in Communication Studies @ CSU Fullerton!
I currently serve as the President of CSUF's Video Game Development Club (VGDC), the Co-Team Lead for ACM Node Buds, and Officer for ACM Open Source. ♡
About Me
I am a Computer Science Major, with a Minor in Data Science and a Minor in Communcation Studies @ CSU Fullerton!
I currently serve as the President of CSUF's Video Game Development Club (VGDC), the Co-Team Lead for ACM Node Buds,
and Officer for ACM Open Source. ♡
Projects



Country Life Cafe
Led a team of developers, created main gameplay loops, UI systems, implemented procedural difficulty scaling, and managed asset creation and integration.

Out of This World Cafe
Winner of Best Game at FullyHacks 2025, where I guided the development process across game mechanics, animations, and UI/UX, and engineered gameplay systems.

Wave Rave
Implemented UI elements and menus, and developed enemy spawning system.
Contact
Feel free to reach out I would love to connect!
Gallery
A look into my leadership life + more!





































